The Existential Burden of Being a Video Game Character
I got sent a brilliant article that, to me, sums up life and being. Read here:

Video-Game Character Wondering Why Heartless God Always Chooses ‘Continue’
“I often wonder, as many video-game characters do, whether God forces me to Continue to punish me for my sins,” Snake said. “After all, I’ve deserted the American military, killed hundreds of guards, and betrayed my would-be lover, Meryl Silverburgh, by submitting to torture in the alternate ending to the first installment of ‘Metal Gear Solid.’ But sometimes, like when I suicidally attack dozens of armed guards with only my bare hands, it seems that God is putting me through hell merely to amuse Himself. It just doesn’t make sense.”
[. . .]
God, also known as Orangeburg 11-year-old Brandon MacElwee, offered no comment on His greater plan for Snake, saying He was “too busy trying to get to the part with the knife-throwing Russian girl.”
Article via The Onion and thanks to Yoda.
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May 2nd, 2007 at 3:00 pm
Good stuff, Tololy. Thanks :)
May 5th, 2007 at 9:10 pm
You’re welcome…